Minos

Minos (pronounced: Mee-Nos) is the world that the setting takes place. It is located on the material plane, with the Shadowfell and Fae Wilds surrounding it and the outer planes beyond that. Minos has one moon, Metos, which casts a deep blue light at night on Minos. Minos bears only one known continent upon it's ocean filled surface, Yarim. The area around Yarim contains a mix of mostly moderate climates, with tundra's to the far north and swamps to the far south. There are no known desert climates on Yarim, even though not much of the geography of the west is recorded by eastern scholars.

West
Mountains seem to litter over the landscape of Yarim, with the Go'Rel Range and Lorsun Sierra creating a massive divide in the continent. In the center of the western half is Mt. Helmar, the tallest mountain on the continent. The Ironfel Mountains to the southwestern end of the western half contain the underground city of Iron Keep, home to most of the dwarven population. Besides mountains, plenty of rolling hills and forests can be found in the western region. Most cities can be found next to one or the other, with a few exceptions. The largest forest in the west is the Darkwood Grove, home of the wood elves. South of the Grove lies the Twilight Swamp, a mystical marsh that breathes arcane energy into the landscape around it, and closest region to border the Fae Wilds. It is because of it's proximity to the swamp that citizens born in Westwatch often have inert magical capabilities.

Bodies of water are few and far between inland. While lakes are scattered far, streams and small rivers can be found fairly commonly around hills and forests. Most lead away from Mt. Helmar and the other mountains, but if there are any points in between mountains, they often form lakes.

Recent political struggles have caused a region of the west to become a desolate landscape, known as The Burning Fields. The war, known as Divine Civil War, would be fought particularly in one region that allowed the passage of armies the easiest. To the east of Mt. Helmar, these fields of scorched grass left the skies here perpetually darkened and lifeless. The bodies of the fallen have become part of the terrain, with no army able to advance past these fields.

To the east of the continent lies The Sea of Bones, one of several seas that surround the continent. Like the others, The Sea of bones contains several monstrous creatures known as leviathans that prey upon any ships that dare leave costal waters. The Sea of Bones had gotten it's name due to the number of lost expeditions that have launched towards eastern waters. To the south sits The Serpent Sea, a much warmer body of warmer than it's neighbor to the north. The leviathans in this region have been recorded to have serpentine-like figures, hence the sea's name.

East
Not much is known of the eastern region of Yarim. It can be assumed by climate of the west that the east resembles much of the west, subarctic in the north, temperate center, and humid subtropical to the south.